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For hardware decoding Kodi relies on the SoC/VPU/GPU chipset hardware manufacturer to add support for this to their SDK (Software Developer Kits) and for the media player box manufacturers to implement that into their API, firmware, kernel, and/or device drivers images as needed.įor software video decoding Kodi depends on the third-party decoder libraries from the () project as well as code from its sister-project Libav (). However, hardware decoding of MVC (Multiview Video Coding) encoded 3D videos is supported in Kodi on some platforms/operating-systems if the device drivers and hardware supports it, like it does for the Raspberry Pi. Kodi does not yet support software video decoding of MVC (Multiview Video Coding) encoded 3D videos, which is the format most commonly used in raw Blu-ray 3D backups/rips (and on original Blu-ray Disc media with stereoscopic video.
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If Kodi supports this output format, it is usually enabled (Kodi 17) via the "Hardware based" output method in Kodi and can be used to play back full SBS/TAB videos without loss of resolution.Ģ Limitations 2.1 MVC software decoding not supported Support for this output format is platform specific. It is only supported by HDMI at 24 fps or at 1280x720 resolution with 50/60Hz. It is a 1920x2205 signal constituting of full-HD top and bottom left and eye frames separated by 45 lines of blanking. This is the format used by Blu Ray 3D players.
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Larger size SBS/TAB such as full SBS (3840x1080) or full TAB (1920x2160) can be played back by Kodi but will be scaled down to 1920x1080 for HDMI displays, resulting in a loss of half the horizontal (SBS) or vertical (TAB) resolution.įor full HD 3D resolution on a HDMI display the system must render a HDMI 1.4 frame-packing signal (unchanged in HDMI 2.0/2.1). HDMI 1.4/2.0/2.1 support SBS and TAB formats with 24, 50 and 60Hz but only up tofull-HD resolution of 1920x1080. In that that case it will transform the 3D format of the video after decoding to the desired output mode for the display, for example converting SBS to TAB or vice versa, or even to anamorphic which can be played back on any display using colored (plastic) glasses. Typically, Kodi is aware of the 3D encoding of the video, see the section "How Kodi does 3D detection". If Kodi is unaware of the video being 3D, it will render its GUI across the whole 2D frame, so that it becomes gibberish after 3D decoding by the display. The display can then (usually manually) be set to decode the 3D content, and then displays it for active or passive shutter glasses (depending on the type of 3D display). In (half) Top-And-Bottom (TAB), a left eye 1920x540 and a right eye 1920x540 frame are combined top and bottom into a full HD 1920x1080 frame.Įither of these formats can be played back onto a HDMI 1.4 compatible display even without the player (Kodi or any other) knowing that they are 3D. For example, in (half) Side-By-Side (SBS) a left eye 960x1080 and a right eye 960x1080 frame are combined side-by-side into a full HD 1920x1080 frame. The most popular 3D formats encode left and right images of the 3D frame inside a 2D frame and can therefore be supported with any Kodi supported video file encoding (typically h264/h265(hevc) with mkv container format).
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In that case Kodi can also render its GUI according to the desired output method, making the GUI naturally useable during playback. When Kodi can decode the video file and knows how 3D is encoded in it, it can then transform the decoded video to the desired output method. 2.1 MVC software decoding not supportedģD can be encoded in the video file in a variety of methods and displayed on the output device in yet another variety of methods.